Game Atc Simulator

Example Data Block:F1A - this plane is currently flying fast, at lowest altitude, and needs to go through exit A. • All planes that will be heading to an exit must exit fast and at altitude 4. • All planes heading to an airport must enter the airport slow and at altitude 1. • You must keep all planes separated by 5 miles from other planes or the boundary except for airport boundaries. • However, you must not allow the plane to touch the airport boundary. To pick a specific plane, you just click that plane's arrow.

Atc Simulator Online Game Openscop

• The arrow will light up and you just click what you want to change from the list on the side of the screen. • To change the headings of planes, you click the 'compass' number of the direction you want it to go. • On the side of the screen is the 'compass'. It is round and has 8 digits. 0 = 360 degrees, 1 = 45, 2 = 90, 3 = 135, 4 = 180, 5 = 225, 6 = 270, and 7 = 315. • Also on the side of the screen will be an indicator that will tell you if planes must land at the airports from the left or the right.

La Guardia Airport ATC simulator and ground control simulator. Control inbound and outbound air traffic at the La Guardia International Airport,New York and guide. Play free air traffic control games and simulations here at Big Fat Simulations. Best ATC games and realistic radar simulations. Do you have what it takes? A web-based air traffic control simulator. * If you select anything other than 'normal', you will not qualify for the high score table. Control air traffic with these fun air traffic control games. Direct aircraft and keep them from crashing while sitting at your computer.

• Pay attention as the landing indicator as this may randomly change. Also pay attention to planes not following your commands. • You will be wearing a headset and pilots will respond with roger or something other than your command.

• Sometimes a pilot will say the wrong maneuver or just maneuver wrong even after responding with roger. • You will need to give that plane the directions again. Control planes as efficiently and as fast as possible.

• The number of planes on the screen at once will range from about 3 up to about 15. Planes will appear at random. • Points are taken off for operational or procedural errors. (Crashes, separation errors, exiting wrong places or at wrong altitudes or speeds).

I'm currently working on an Android ATC-game (approach/departure control). Trying to make it as close to a simulator as possible, with the limited interaction and screen real estate an android device offers. Will probably work better on pads/tablets than on a smart phone; Im running it on an HTC-Desire though (fairly large screen smart phone), and it actually seems work out quite ok. I'd love to have someone help me test it/give me some feedback. Especially since I have no real world ATC experience, I build it from what information I can find on the net, it'd cool to get some input from someone who's actually seen a radar screen.

Let me know if you're interested, I'll see if I can set something up. Hello, Coming across this topic, I thought I could tell.

I have recently developed, an ATC client for the FlighGear multi-player network. My last addition is a proposal for a solo training mode, which would answer the request here. See announcement. It is still under beta, so not directly downloadable from website instructions, but I would be happy if the people interested tried it.

Contact me if you would like to, or wait until release if you are patient. EDIT: ATC-pie has been released since, with possible tower view rendering as well if you have FlightGear. No ground control (yet?), but I hope you will like the DEP/TWR/APP combo choice. See you, Michael. Yes I know that help file inside downloaded rar isn't so useful, program has a lot of features that aren't explained there. Anyway clicking on start. Get Out Your Handkerchiefs 1978. lnk application starts server and one client in the same machine. Automatically client connects to server and server send geography data to client.

If you want to simulate more sectors in a PCs LAN each PC must run only the client part and you have to connect with the server manually by digiting server address in the client combobox. Once connected client must request geography to server and then inform server witch sectors client wants to simulate. When all clients are connected you have to generate flights on server and distribuite to clients with specific button get flights on client side.It seems complicated but itsn't when all of this is done push 'P' key (server window must have focus) and simulation start.